Interaction Through Interfaces | DevLog_024

In my World Without game, I wanted interaction with the world to feature a few core mechanics all to do with the theme of Libraries as free, public access to information: Non-Obligatory Play, Discovery, and vital community resource. All these themes feature the tenants of A “Third Place.”   “The third place refers to the social surroundings… Continue reading Interaction Through Interfaces | DevLog_024

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GGJ 2024 UI Handler | DevLog_016

Recently in the Global Games Jam, I had the opportunity to work with several other disciplines to make a very unique game in a short amount of time. The game was heavily reliant on a “spam” mechanic of ads on the player screen reminiscent of early 2000’s windows interface. In Unreal Engine 5, the way… Continue reading GGJ 2024 UI Handler | DevLog_016

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