This week we took a closer look at Interpolation as it pertains to animation and more specifically, how we can leverage it in our own games. We did this by thinking more theoretically about real life (or video game) examples where this takes place. For example, when a car is accelerating, or a bouncing ball,… Continue reading Teaching Movement | DevLog_002
Tag: DevLog
New Country, First Log | DevLog_001
I wanted to start this DevLog with a more personal approach as it is detailing a journey, rather than a spewing of information I obtained this past week. If that sounds uninteresting and you wish to skip past the drab exposition, well then click here. To start… It’s been a month to the day, of… Continue reading New Country, First Log | DevLog_001